Booty
collect'em up platform game for Commodore 64, 1984

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Use Control Port 2.
THE GAME
Jim the Cabin Boy must make his way below decks to collect
various items of booty (automatically picked up when he walks
past it) strewn around the ship.
When you have collected all the items from the Black Galleon's
20 holds, you will be given 45 seconds to locate the Bronze key
to the next pile of booty. Clearing all booty a second and third
(impossible!) time causes a search for the Silver and Gold keys,
each increasing the game's speed and hazards.
Jim will meet an untimely death if he falls through a trap door,
drowns, is bitten by a ship's rat, or pecked by one of the Captain's
parrots, or cut down by a Ghost Pirate, or blown up (some
pieces of booty are booby-trapped to step lively, mates) or
steps through a hold door into mid-air (heh! heh!)
PLAYING THE GAME
You can move Jim the Cabin Boy through the Black Galleon with
a joystick or the following keys:
UP = any key on the Q row DOWN = any key on the A row
LEFT/RIGHT = alternate keys on the Z row
PICK UP KEYS/ENTER HOLD = SPACE (or FIRE on your joystick)
START GAME = f1 (or FIRE)
PAUSE = f5 CONTINUE = SPACE MUSIC ON/OFF = f3
Cabins are colour-coded and can only be entered by using the
matching colour-coded key. Holds (new screens) can only be
entered by pressing the ENTER HOLD key (or FIRE on your
joystick) while Jim is standing directly in front of the hold door.
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)