Castle Master
3D adventure game for Commodore 64, 1990
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Castle Master is a 3D adventure game created entirely in vector graphics. You
play either a prince or a princess and have to solve various puzzles and
overcome enemies within a castle to free your beloved princess or prince
(depending on whether you have chosen a male or female character).
On the quest inside the castle you have to trigger mechanisms and traps, fight
ghosts and find keys to open locked doors. The final boss can only be
defeated if all the ghosts have been eliminated first. Finding and defeating
the ghosts is an essential part of the adventure. If you are in a room with a
ghost, the screen lights up red.
HINTS
* To open the drawbridge: throw a stone at the hole next to the bridge.
* Food (cheese , fish and sausages) are all over the place , buth in the
kitchen , there is a secret room behind the fireplace. You can crawl
through this gap and you'll find plenty of food.
* Next to the library is a secret room. To get there examine the books on the
middle shelf. A chair will appear, get on the chair and wait.
* Also in the kitchen under the table is a clue : Full strenght makes boulth
but boulther makes way. This means : When at full strenght you can push
away the boulder at the start of the game. Under the boulder is an entrance
to the catacombs.
* The map of the cellar is very incomplete. This is because I couldn't find
any logic in the layout of the cellars and catacombs. In the catacombs : If
you see a green outlined door , then you've found the cellar steps to the
NW tower. You can open the door only from this side , not from the tower.
* Hoth Baths: Pull the switch to the left of the entrance and the pool will
empty. Now you can enter the caverns from the bottom of the pool.
* Don't drink to much wine coz when your head hurts this will cost energy.
* Don't eat green cheese.
* Don't go into the ladies toilet.
* To open the vault you have to collect all the pentacles that are scattered
all over the place. You can look into the vault from the guard room.
* In Igors chambers you have to shoot Igor and open the chest.
* In the pottery you can drink something out of one of the pots. I'm not sure
what it does.
* When entering the Great hall from the second floor you have to watch out not
falling off the edge. In the corner is a gap in the ledge, watch out !!
* Pressing green blocks often opens doors or slides away obstacles.
* clue for level 4. On the map you see a diamond shaped symbol , this is also
on the floor in the game. To open the barrier ahead
, stand on the diamond and press the four green blocks in quick succesion.
ENTRANCES
* The drawbridge is an entrance to the castle.
* Under the boulder is an entrance to the catacombs.
* Under the carpet in the wizards hut is an entrance to the catacombs.
* The entrance to the priest hole is inside a cabinet.
Open it and Crawl through.
* Under the priest stand in the church is an entrance to the catacombs.
KEYS
* In Kitchen : opens Igors room
* In Igors room : key is unmarked. (in chest)
* In Vault room : opens the door to stairwell.
* In Hay Barn : opens the door to the 4th floor.
* In Stables : opens the Barracks.
* In Well : opens the library.
POTIONS
I'm not really sure what these are for, but here are a few:
* In pottery, Rock travel potion.
* In Inn, strenght potion.
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F10] - toggle performance meter
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)