Deflektor
puzzle game for Commodore 64, 1987
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The aim of the game is, to direct a laser beam towards a reveicer. For this
the player has several mirrors, whose angle (and therefore the direction in
which the laser is reflected) can be changed.
To make the whole thing a bit more challenging there are also other objects on
the screen: mines, "cells" (look like balls), polarisation filters,
fiberoptic feed throughs, random deflectors and simplistic obstacles which
block the beam. Every now and then enemies appear (the "Gremlins"), which
alter the mirrors you have adjusted with effort. You can destroy these
enemies with the fire button, if you position the cursor onto one (it is done
easiest, when you get them on a mirror).
At the start of a level the way to the receiver is blocked by obstacles, which
disappear, when all "cells" have been destroyed by the laser beam.
The laser is equipped with limited energy; if it is used up, the player will
lose a life. As the energy is reducing constantly, the time which is
available to finish the level is limited. Another possibility to lose a life
is an overload of the laser. This happens, when the laser beam is reflected
into the laser source, hits a mine or the laser beam is too long. If the
state of overload is not resolved within a few seconds, you will lose a
life.
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F10] - toggle performance meter
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)