Minitris
logic puzzle game for Commodore 64, 2026

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A fast-paced, tactical logic puzzle game for the Commodore 64.
What is Minitris?
Minitris is NOT a Tetris clone. There are no tetrominoes, no rotations, and no
clearing by filling rows.
A single coloured cell falls into a compact 4 × 12 well. When it lands,
forming a line of 3 or more same-coloured cells — horizontally, vertically,
or diagonally — clears them from the board. Remaining bricks compact downward
under column gravity, potentially triggering chain reactions (cascades) that
multiply your score!
The game ends on only one condition: when every cell in the top row (row 0) is
occupied. As long as at least one space in row 0 remains open, play
continues!
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)