Ninja
martial arts beat'em up game for Commodore 64, 1986

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THE AIM OF THE GAME
He walks alone: NINJA in the land of the
death. His timeless quest: to rescue the
Princess Di-Di, pearl of the Orient, who
is a prisoner in the Palace of Pearls.
And he must gather idols she has dropped
to prove his worth.
As well as fists of thunder and feet of
iron NINJA is granted weapons:
a slashing Samurai sword, spinning death
stars and a throwing dagger. But these
weapons are also given to his fierce
evil Ninja opponents who guard the
doorways and the idols.
As he rises through the levels his
opponents multiply, his strength drains
but his resolution grows.
NINJA: It blasts the black belt off all
other martial arts games !!!
CONTROLS
Joystick in port two only.
WITHOUT HOLDING FIRE BUTTON:
jump up
|
jump left\ | / jump right
\ | /
\|/
walk left ---|--- walk right
|
|
crouch/pick up
WALKING LEFT AND HOLDING FIRE BUTTON:
jump and punch
high kick use sword
\ | /
\|/
body kick ---|--- throw
/|
/ |
low kick
low punch
The left/right and diagonal movements
are turned when walking to the right.
Higher levels are reached through the
holes in the ceiling! Stand underneath
and push the joystick up to enter
further deadly danger.
[F1] to restart game. This works not
when the game is in pause mode.
[F7] to pause game. To continue, move
joystick in any direction.
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)