Operation Wolf
first person shoot'em up game for Commodore 64, 1987

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INTRODUCTION
Central control to Lone Wolf... parachute into hostile
territory... locate enemy concentration camp... release
captives interned there... repeat... Operation Wolf; an
exciting new concept in computer games, in which the enemy
shoot at you from the screen. Gun in hand, you must traverse
hostile terrain, seeking your fellow countrymen being held
prisoner in a concentration camp.
Make your way through jungle filled with hostile soldiers,
destroy any enemy installations and free all townships you
encounter, with no food, no water, no chopper cover, not
nearly enough ammo and no idea if you are going to make it
back... volunteers only!!
GAMEPLAY
Operation Wolf comprises six levels of lethal arcade action,
each increasing in difficulty as you progress. You are armed
with a sub-machine gun with limited ammunition and a small
number of grenades. Extra ammunition and grenades can be
collected by shooting at them when they appear on the screen.
Animals, if shot, will sometimes drop these items, however
under no circumstances should you shoot any innocent
cicilians. You must protect the hostages on levels five and
six from any harm in order to ensure their safe escape.
Your energy level is shown on the right hand side of the
screen and this will decrease if you are shot by a solitary
soldier, (substantially if you are shot by a vehicle or you
accidently kill a civilian or hostage).
As you complete each level, a small amount of your energy is
replenished and when you have just a few units left, the
display will flash.
To complete a level you must shoot and destroy the relevant
number of soldiers, tanks, helicopters etc as displayed on the
bottom of the screen. This will probably be the most dangerous
mission you have ever undertaken. Be alert, be strong and
above all be careful!
STATUS AND SCORING
Status panel shows score, number of bullet magazines left,
number of bullets per magazine, number of grenades and damage
level. Also shown on each level is the number of baddies which
need to be eliminated in order to complete level and number of
hostages rescued. Points awarded for disposing of baddies vary
depending on type. Points also awarded for completing level.
When damage level is full player is dead. There is one
'continue' option. Player's damage is increased if he shoots a
civilian.
SURVIVAL SUMMARY
Magazines - Shooting this gives one extra magazine of
ammunition.
Grenades - Shooting this gives one extra rocket bomb, up to a
max. of 5.
F-ON A BULLET - Shooting this gives an increased rate of fire
for one magazine.
P-ON A BOTTLE - Shooting this improves your physical
condition.
Enemy missile fire can be shot down before it hits you.
Vehicles can be destroyed by bullets, but they must be hit
several times.
HINTS AND TIPS
* Don't fire constantly, save bullets.
* Keep grenades for large groups of enemies and vehicles.
* Shoot enemies which inflict most damage first.
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)