Pac-Man
arcade game for Commodore 64, 1983

------------------------------------------------------------------------------
HUNGRY PAC-MAN VS. THE GOBBLING GOBLINS
The refinements of dot chomping lead to
high scores as hungry Pac-Man avoids
ambush by voracious goblins. When
Pac-Man gulps an energy dot he can turn
the tables and eat everything in
sight... that includes yummy bonus
nuggets, sending scores into the
thousands. But goblins won't allow
themselves to be gobbled for long;
and soon become their old selves, fast
and sneaky, to try to put an end to
Pac-Man's three lives.
THE JOYSTICK CONTROLLER
If one player is going to play, plug a
joystick controller into control port 2
on the right side of the Commodore 64.
For two players the joystick controller
in control port 2 is shared.
The fire button on the joystick
controller pauses the game during play
and also restarts the game after a game
is completed.
THE GAME CONTROL KEYS
Press the [F1] key to start the game at
any time.
Special function key [F3] selects the
number of players. The game starts out
with one player, press the [F3] key if
you want a two player game. Press it
again to return to a one player game.
Special function key [F5] changes the
difficulty level. Cherries are the least
difficult. Each time you press the [F5]
key the level of difficulty increases.
The [RESTORE] key is a total restart
that also resets the high score.
SCORING
These tasty bonus nuggets are valuable
prizes. Clear out the maze and their
value rises. Every once-in-a-while,
they're your for free. But you've got
just 8 seconds, to grab one and flee.
cherry 100 (1st maze)
strawberry 200 (2nd maze)
orange 500 (3rd, 4th maze)
apple 700 (5th, 6th maze)
melon 1000 (7th, 8th maze)
galaxian 2000 (9th, 10th maze)
bell 3000 (11th, 12th maze)
key 5000 (13th maze on)
Two big lips smacking in the middle of
your face, chomping on those dots to
stay ahead in this race. Stay ahead of
those goblins, cause they're trouble no
doubt. Get yourself nabbed just three
times and you're out. But there's good
news for you when you rack-up the score!
REACH 10,000 POINTS AND YOU GET ONE TURN
MORE!
Bite an energy dot and the goblins turn
blue, and that means 50 more points for
you. It's also your chance to turn the
table, so chase those goblins and bite
while you're able. The more goblins you
grab, the more points you score. 200,
400, 800, then more!
But when they start blinking, you better
turn track, 'cause that's when the
goblins' true colors come back.
The goblins are coming, they're on the
attack, man.
You like to chomp dots, but they like
chomping PAC-MAN.
Blinky is fastest, so watch where he
goes.
Pinky is sneakier than anyone knows.
Inky has quite a few tricks up his cape.
Clyde cuts you off so there's just no
escape.
------------------------------------------------------------------------------
Some useful keyboard shortcuts
------------------------------------------------------------------------------
[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)