Raid on Bungeling Bay
shoot'em up game for Commodore 64, 1984

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CONTROLS
You may use keyboard or joystick control.
Joystick- (Port #2)
up -accelerate
down -decelerate
left -counter-clockwise
right -clockwise
button (quick press) -fire
button (1 second press) -bomb, take-off and land
Keyboard- (caps lock off)
i -accelerate
k -decelerate
j -counter-clockwise
l -clockwise
space -fire, take-off and land
z -bomb
THE GAME
The Bungeling Empire continues the course of war, this time
by creating the ultimate weapon of irresponsibility: a War
Machine programmed to take over the entire planet.
As a highly skilled helicraft pilot, your task is to freeze
The War Machine by halting the production of the six war
factories, which appear as colored L-shaped buildings with
smokestacks. Each factory is supplied by computerized tanks
and boats of the same color.
THE WAR MACHINE:
The War Machine is located on islands spanning an area of
100 screens. The screen wraps around from top to bottom and
side to side.
YOUR HELICRAFT:
You have five helicraft to accomplish your mission. They can
hold an unlimited supply of missiles and nine bombs. When
your damage reaches 100, your copter will die. You can
repair and reload with bombs at any time by landing on your
carrier. You may also discover a supply of bombs on one of
the islands that is yours for the taking if you land nearby.
If your carrier is sunk, then the copter you are flying is
your last one and you cannot repair damage.
YOUR RADAR:
The small square in the bottom left corner is your radar. It
covers an area of 9 screens. Your copter is represented as a
small blue dot in the center. The ocean shows up black, the
islands brown and the enemy units as yellow. Your carrier is
a tall blue dot.
YOUR WEAPONS:
BOMBS can hit everything except airborne planes. MISSILES
can hit everything except factories and the battleship;
these must be bombed. A factory is almost destroyed when
smoke no longer rises from its smokestacks.
ENEMY WEAPONS:
TANKS AND BOATS - These supply the factories and increase
the rate of production. They also fire at you with small
arms causing light damage. The boats are color-coded with
the factories they supply.
ANTI-AIRCRAFT GUNS - These guns can cause heavy damage. On
the higher levels (three or less factories remaining), they
fire heat-seeking missiles.
FIGHTER PLANES & RADAR - The white planes are fighters which
fire air-to-air missiles resulting in heavy damage. If they
find you they will chase and fire at you until you lose or
eliminate them. The radar installations on the ground aid
the fighters in locating you.
BOMBERS - The black planes are bombers which occasionally
attack your carrier. When this happens you will receive a
warning message and will have a limited amount of time to
return to the carrier and shoot them down before they sink
your carrier.
BATTLESHIP - The battleship is built on one of the islands
during the course of the game. You can delay its
construction by bombing it. Once it is built it will put out
to sea and head for your carrier. It will eventually attack
and sink your carrier if you do not sink it first. It is
armed with heat-seeking missiles.
END GAME SEQUENCE
VIEWING YOUR SCORE:
After each game, the screen will freeze, allowing you time
to view your score. Press your joystick button to continue.
NEWSPAPER HEADLINES AND VICTORY PARADE:
If you have successfully eliminated all six war factories
you will see a newspaper headline story describing your
victory. After you have read the newspaper account, press
your joystick button to view a parade given in your honor.
RECORDING YOUR HIGH SCORE:
If your score is one of the top ten, the high score chart
will appear on the screen. Type your initials next to your
score and press RETURN to save them to disk. The game will
return to the demo mode.
ON-SCREEN INFORMATION
Arrow - The small arrow in the bottom left corner always points
to your carrier.
DAM - Indicates the amount of damage to your craft.
BMB - Bombs remaining
SC - Score
FR - Enemy factories remaining
LR - Your lives remaining
The border color changes to yellow when your damage reaches
50, and to red at 80. Your maximum speed is decreased at
these points.
SPECIAL KEYS
left arrow - restart
f1 - view high scores (restarts game)
run/stop - pause
SCORING
Tanks and Boats - 50 points
Radar and Guns - 100 points
Black Planes and White Planes - 200 points
Battleship - 5000
Factory - 5000
Bonus - 5000 points for each life you have left at the time
of victory (including the life in progress)
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)