Snafu'64
arcade tron game for Commodore 64, 2016

------------------------------------------------------------------------------
A war between the serpents is on! Chase your enemies with your aggressive
snake, corner them in your maze. Kill them one by one or let them kill each
other before you strike and win in a game where only the swift will survive.
Aim of the game:
SNAFU '64 is a classic snake trap game where you must direct your snake so
that it always has room to keep moving freely. At the same time, try to block
your opponents so that they are forced into a collision. If a snake collides
with the edge of the picture, with an obstacle, with another snake or with
part of itself, it is killed and eliminated from the round.
Game variations: When you see the game title, press fire on your joystick in
port 2 to enter the menu. In the menu you have the opportunity to choose your
own game variations by moving the joystick up or down.
1. Play!: Start the game by pressing firebutton
2. Speed: Choose between Slow, Normal or Fast by pressing firebutton.
3. Rounds: Choose number of rounds from 1 to 99 by moving joystick left or
right
4. Diagonal moves: Choose Yes or No by pressing firebutton.
If you choose diagonal movement, you can cross a diagonal trail when moving
diagonally yourself. However, the intersection must be between links.
5. Obstacles: Choose Yes or No by pressing firebutton. If you choose
obstacles, these appear as different colored objects scattered about the
screen.
6. Remove Dead Snakes: Choose Yes or No by pressing firebutton.
If you choose to remove dead snake, their trails disappears when the player
dies. If you keep them, they remain on screen as additional obstacles.
All game variations can be played by 1-4 players.
How to play Snafu '64:
When the game starts all snakes are frozen on the screen untill the fire
button on Joystick Port 2 is pressed. The snakes will start moving in a
random direction choosen by the computer.
The snakes will be controlled by the computer untill the player moves the
joystick responding to his joystick. If a player do not move his joystick for
the first 5 seconds of the game the computer will control the snake for the
rest of the game. After you have moved your joystick, you will have control
of your snake for the rest of the round. Note that if all active players die,
the game will speed up the remaining computer controlled snakes, and quickly
finish the round.
Player 1 = Blue Snake (Joystick port 2)
Player 2 = Red Snake (Joystick port 1)
Player 3 = Yellow Snake (Joystick adapter port 1)
Player 4 = Purple Snake (Joystick adapter port 2)
Your Snake will not respond if you try to change direction to the exact
opposite of your present movement, since this would cause you to have a
head-on collision with yourself.
When a snake collides, all other surviving snakes are awarded one point. If
two snakes collide simultaneously, both are eliminated and neither receives a
point. Any other surviving snakes, however, receive two points. Points are
accumulated throughout the number of rounds set at the beginning of the game
(up to 99). Points are displayed along the bottom of the screen, in the color
of the snake
The ingame music lets you know that the current round of play had reached
the "showdown" stage -- a battle between the last two existing snakes.
If you want to quit the game press RUN/STOP to return to the title screen.
------------------------------------------------------------------------------
Some useful keyboard shortcuts
------------------------------------------------------------------------------
[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)