Steve Davis Snooker
snooker game for Commodore 64, 1985
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Use Control Port 2.
Mike Lamb recreated the basic rules of the popular English game of snooker in
this simulation, which can be played by one or two players, but has no
computer opponent as such, unlike the later 16-bit remake.
Instead, you are scored based not only on how many points you score
legitimately, but also on how many points you concede through foul shots, and
how many shots you take in total. You always take the next shot, even if
you've missed or fouled, so in a one player game the break-building
strategies can be slightly more aggressive than in a real match, as there's
no risk of leaving an opponent a chance.
As in the real game you start off by trying to pot a red (there are 10 or the
real 15, depending on which mode you choose), and if successful choosing one
of the 6 colours (by pressing the number corresponding to its points value).
Once you've lined up the direction of the shot, you will have to set the
speed, and then the spin.
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F10] - toggle performance meter
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)