SWAT
shoot'em up game for Commodore 64, 1986
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Use Control Port 2.
The streets of Los Angeles are not safe. Lately, the kids are sick and tired
of parents ordering them about and telling them what to do, so they decide to
go out on the streets and threaten to club every policeman who gets in their
way, making the streets not safe for the public, not even for little old
ladies who decide to take a walk on a sunny day.
The bad news is: you're a police officer patrolling the streets, and you have
two other police officers at your side. Your job is to shoot the little
troublemakers that approach you. These troublemakers are harmless at a
distance, but they are known to throw fire bombs at a few policemen. When you
are killed by one of the troublemakers, one of the policemen replaces you as
the one who gets to control the streets. If there is no policemen left, the
game is over.
There are also turret guns located on top of buildings that fire, so you just
can't stay on the footpath and hope not to get clobbered by the
troublemakers. You just have to cross the road which is dangerous for a
policeman in situations like this. When you come to the intersection, you'll
come face-to-face with a gang, and you must shoot each gang member before
they have a chance to leave you for dead. Once you've shoot all remaining
gang members, a man appears holding a woman hostage. The object here is to
shoot the man to free her. If you shoot the woman instead, you'll sacrifice
1000 points.
Your score increases when you walk, but score more points if you manage to
shoot a troublemaker. You'll lose 100 points for killing a lady walking down
the footpath.
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F10] - toggle performance meter
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)