You Have to Win the Game
platformer game for Commodore 64, 2012

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A platform game with a simple goal, as its title points out. It's easier said
than done, though - You Have to Win the Game focuses on exploration and
tricky puzzles, making the task anything but straightforward. The
subterranean game world twists from room to interconnected room of deadly
pits, spikes, water bodies, moving pads, bizarre vegetation and unusual
wildlife; the path is riddled with inaccessible areas, reachable only through
finding some hidden device or object elsewhere in the depths - which may, in
turn, block off other areas. Teleports, secret passages and strange spatial
warps make the journey even more non-linear.
Your progress is marked as a percentage, which is increased by picking up
collectible items scattered through the tunnels. Death can be fended off by
using save points, indicated by a bell (and if that sounds too easy, a
permadeath mode is available which disables the save points and grants you
only a single life).
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)