Jupiter Lander
arcade game for Commodore 64, 1982
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Use Control Port 1.
Use thruster control to land the spaceship on the surface of Jupiter.
Fuel consumption and speed readings are important for the player to determine
how to land the craft. Choose from three landing pads of varying difficulty.
Easiest landing pad multiplies the player's score by 2, hardest by 10.
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F10] - toggle performance meter
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)