Jupiter Lander
arcade game for Commodore 64, 1982

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Strategy:
Land your spaceship safely on the only
solid landing site on Jupiter. Make as
many exploratory landings as possible
before fuel runs out. There are only th-
ree landing sites with three exciting
difficulty levels. You can control the
thrust level of play.
Controls:
Jupiter Lander can be played with your
joystick or keyboard.
Keyboard:
A = Left thrust
D = Right thrust
F1 = Up thrust
Joystick:
Port number one.
Left = Left thrust
Right = Right thrust
Fire = Up thrust
Scoring:
The softness of the landing site is dis-
played on the meters-per-second guage on
the right side of the screen. If you la-
nd below the yellow zone - you crash.
The Softer the landing area... the more
points you get. Try to land with the ma-
rker high in the yellow zone.
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Some useful keyboard shortcuts
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[PAUSE] - stop/continue game
[F9] - quick load game state
[F12] - quick save game state (still stored after leaving the site)
[F11] - toggle fullscreen mode
[ScrollLock] - quick switch control ports
[PageDown] - make a screenshot (320x200)